Spencer Berry

Not giving up!

2017 May 26
gamedev

It looks like I might’ve, but I am still pondering, drawing, and studying.

I decided the necro game - while still a goal - is pretty far beyond my current abilities.

The need to have pathfinding, AI, targeting and a few libraries to help out complicated things. Bugs were piling up faster than features.

I’ve been thinking of a simpler way to keep progressing, so for now I am working through these tutorials (thank you, SSYGEA) and making a basic block falling game, with some modifications to this project (thanks whomever wrote simple game tutorials).

So far I have the blocks and some colors and a grid.

blocksareblocky